![]() When it's not easy, it's simply gruelling. It's bland, and rather easy for the most part. You just zoom to a marker and position it where you want the ball to go, zoom back to your golfer and choose a club whose maximum distance (whether affected by wind or the lie of the ball) best fits your goal, you haul the stick back and thrust it forward, and unless the game's decided to pick on you for that stroke, you'll probably manage it to within a reasonable margin of error - a margin that diminishes with each passing round as you garner experience points to plug into attributes like focus, power, approach and so on. Tiger's a lackadaisical kind of experience. I had the Birdie Streak trophy ball without really thinking about it.Īnd that's kind of the problem with the whole game now: you simply don't need to think about it. Just hours after I started playing, I would hit A to view the putt line, aim about half as wide as it suggested, give it about 2/3 strength and it would usually go in. Thing is, once you work out how the "ideal putt camera", which draws a line on the green, relates to the putt length you've selected and the surface you're on, you won't find it particularly difficult. The main change there was to putting, which is now based on a grid with moving lines (like most other golf games) and the degree to which you pull the analogue stick back before following through, rather than guestimations based on how far left, right, long or short your caddy specifies. ![]() You play the same way you did in the other 2006 versions. ![]() on any unlocked course, do some online golfing, and play around with the Game Face character-designer tool. Wood!īeyond that, you can engage in stroke play, match play, skins, etc. The later ones are more involved and, although sometimes they comment on more advanced techniques like shaping your shot with fade or draw, happier to let you do things yourself - completing all the par-5 holes on a course, for example, or playing a skins match against a pair of fictional golfers, one of whom will be a girl with amply under-shadowed knockers protruding from her fluffier-than-ever sweater. The first of these tasks are over quickly and double up as tutorials - chipping closest to the pin, distance-putting closest to the hole, etc. By ploughing through the Career mode's range of tasks, you unlock more, and get to take part in key events (eventually, the PGA Tour itself). Starting off, you have access to just one course, Pebble Beach. It's different content (about half as much) and lined up in a different way, but the actual game you play is basically identical. Granted, I was a bit unpleasant about Tiger Woods 2006 the first time (well, strictly speaking I was warmly receptive of it the first time - the issue was that the first time was actually in late 2001), but this 360 game seems to have missed the point. I don't understand quite what the idea was here. It's not a port! It's not a port! Tiger Woods PGA Tour 2006 on Xbox 360 is a new game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |